Expert games: means to acquire expert knowledge

نویسنده

  • Gennady Ginkul
چکیده

This article describes the idea and use of non-traditional technique designed to acquire Expert's knowledge for Expert Systems. The procedures, called " Expert Games " , look outwardly as well-known computer " playthings " and at the same time are strong means for Knowledge Acquisition. If Expert wants to succeed , he must to use his professional knowledge. After analyzing game operations of an Expert it is possible to resolve reverse problem – to define which what kind of knowledge have been used for making Expert's decision during the game.

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عنوان ژورنال:
  • The Computer Science Journal of Moldova

دوره 1  شماره 

صفحات  -

تاریخ انتشار 1993